Games Horror

The 5 Craziest Things in Control: The Foundation

The next chapter of Control is out now and things get zany.

To celebrate Control: The Foundation, we’re counting down the top 5 craziest things you’ll find exploring the lowest area of The Oldest House. Consider this your spoiler warning!

1. The Cat Shrine

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Starting off with a sillier one, the Control expansion, The Foundation, has its own special collectibles in the form of an Altered Item – Maneki-neko Statues. After collecting 8 of these small cat figures scattered throughout The Oldest House’s underground, you’ll be able to enter an adorably terrifying cat shrine and receive your reward… cat ears. Yep, hope all that running around was worth it to make Jesse a certified catgirl.

2. Jesse Faden Starring in “Swift Platform”

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Another side mission in The Foundation, this time having Jesse attempt to capture another Altered Item – a movie camera. It wouldn’t be an Altered Item if it was simple though, and the camera immediately launches her into an 80’s neon chase scene. (And a really tough one at that!)

Filled with trippy visuals and heart-pumping synthwave, even Jesse’s not quite sure what she’s seen by the time it’s all over. “Did that just happen? It felt like a dream. Or maybe a bad movie…” Seems like the Federal Bureau of Control’s new Director is not a fan of 80’s action flicks.

3. Marshall’s Death

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Head of Operations for the FBC, Helen Marshall was a crucial part in helping Jesse take back The Oldest House from the Hiss. However, unlike most other major characters that stuck around to chat after the ending, Marshall was nowhere to be found. This spawned some questions online about her whereabouts. Well, we definitely know now. The DLC actually reveals she¬† sacrificed herself attempting to stop the Hiss from taking over the Nail, thus kickstarting Jesse’s entire adventure in The Foundation.

And yet, her death doesn’t mean we’ve seen the last of her. Throughout the DLC, she continues to call Jesse and relay information via the Hotline, continuing her role as a key character. Maybe we’ll hear from her again in the sequel?

4. The Former – Friend or Foe?

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Control players may remember facing off against this mysterious entity in the base game. The Board even warns Jesse about it, calling The Former a threat to the board and even humanity itself. Apparently a former member of The Board, The Former could be a future villain for the series. This DLC however, makes matters a bit more complicated.

After The Board makes Jesse (begrudgingly) choose between two new powers, The Former actually offers her the other against their wishes. It wants nothing in return, and they even have a friendly, if ominous, chat. In fact, The Former actually seems like it wants to help The Oldest House. So who’s in the right here, The Former or The Board?

Speaking of The Board’s allegiances…

5. Jesse vs. The Board

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Sure The Board was always a bit unnerving, but they never seemed outright villainous before. The Foundation however, definitely begins to set up what might be a schism between Jesse and The Board. In line with the entire theme of the game, it seems The Board values control above all. It/they want total control overThe Bureau its Directors. But how far could that desire for control go? Control over humanity. Reality?

The Foundation establishes that The Board is not inherently part of The Oldest House, and instead perhaps manifests itself through The Nail in its lowest levels. It’s revealed they also drove the previous Director Northmoore a bit crazy, and use Directors to control The Bureau. They even potentially “fire” (see: kill) them when the time comes for a new selection – a fact Emily Pope accidentally points out to Jesse. As Jesse fixes the problem in The Foundation, animosity between her and The Board grows. While the Board seeks her subservience, she pretends to play nice – for the time being. This is her bureau now after all.

So how will this all shake out in the sequel? Will Jesse end up teaming up with The Former to take down The Board? Or is it more complicated than that? How do the Hiss come into play with all this? And will Alan Wake play a role in the future?

However it turns out, we can’t wait to see where this story is going.

Bonus: Ahti is Still Weird

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Here’s one more quick fun one. While Ahti may be physically missing from the DLC, he can still be spotted in the side mission Found Footage. There you’ll find a TV that stuns enemies with its light… that just happens to be playing footage of Ahti cleaning and singing to himself. We still don’t know exactly who or what Ahti is, but we were glad to see him pop up one more time.

And that’s our list of the craziest moments in Control: The Foundation. Did we miss anything else you found exciting? There’s tons to explore in The Oldest House’s underground, with dozens of notes, cryptic cave paintings, and eerie recordings. It’s enough to drive someone crazy.


What did you think of Control: The Foundation? Are you excited for the next expansion AWE?

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