To some, this year’s E3 was a bit of a disappointment from the lack of big game announcements. While there are many, these are just five of the biggest games we expected to see this year that still remain a mystery.
The original Evil Within was a promising but flawed game, and these are 5 major changes that can turn a good game into a great one.
E3 2017 is quickly approaching, and boy is this one leaky ship.
We’ve got our hopes and dreams for the upcoming Spider-Man on PS4, and whether it can live up to some of the best (and worst) Spider-Man games of our youth.
Once again Nic has been left alone to battle the harshness of podcasting solo. Only this time he has all of E3 to go up against. Will he survive through our longest podcast yet? Will you?
With this year’s E3 coming to a close, we’ve now seen some huge announcements on exciting and promising games to come. Perhaps most surprising though, is the unveiling of games from familiar series with drastic new twists that could reinvigorate fans all over again.
Last week Nintendo dropped a bombshell of information on us, the announcement of the NX’s release date in March 2017 and the delay of the new Zelda game to release on both the Wii U and its successor. While exciting, this news still has Nintendo fans wondering, was the Wii U worth it?
After the debacle last year surrounding the lack of female representation in Assassin’s Creed: Unity and the series as a whole, it seems things may have finally started to turn around in the industry. Thankfully, this year’s E3 sported an exciting number of new cool female characters, and we may finally get some diversity in our gaming protagonists.
Though past E3 stage shows have had their fair share of notoriously uncomfortable moments (We’re looking at you, Wii Music), nothing in recent memory can claim to be quite as awkward as Jason Derulo’s surprise performance at Ubisoft’s 2015 conference.
During the numerous press conferences of E3 this year, as both new and old games were shown and discussed, I took note of a curious trend that seemed a bit more prevalent this year than the last few. It seemed many games were taking a multiplayer focus at their core, and while this is by no means a bad thing, and I know these games definitely have their place, it had me wondering if this was always the correct decision for these experiences.