It’s time to stop.
Samus Aran returns in the 3DS remake of Metroid II, building on the original and breathing new life into the series.
In a generation dominated by remakes and remasters, Nintendo remains oddly abstained. Will we, and more importantly, can we, ever see Wii games remastered?
By: Christian Crawford
Fire Emblem Fates has forgotten that the real meat of the series isn’t in its presentation of individual battles, but in the player’s position as a wider strategist.
Since the announcement of Nintendo’s fabled follow-up to the Wii U, codenamed the NX, the rumour mill has been spinning out of control.
Achievements and trophies have changed the way I play games. They’ve pushed me to see through games I might not have completed otherwise, explore mechanics and locations in more detail, and allowed me to test myself with harder challenges. So why doesn’t Nintendo use them yet?
Through this E3’s Nintendo Direct, a new Metroid game was finally unveiled. Five years have passed since the last 3D iteration in the series with Metroid: Other M, and a whopping eleven years before the latest foray into 2D with Metroid: Zero Mission. Fans have been clamoring for anything Metroid related, and with Retro dropping hints for this E3, excitement was unsurprisingly high. What we got however, was Metroid Prime: Federation Force. I can’t help but wonder, what is Nintendo thinking?