Corey and Nic engage in a climactic rematch for the ages in TowerFall Ascension.
Corey and Nic go head-to-head in a quick succession of duels in TowerFall: Ascension.
During the numerous press conferences of E3 this year, as both new and old games were shown and discussed, I took note of a curious trend that seemed a bit more prevalent this year than the last few. It seemed many games were taking a multiplayer focus at their core, and while this is by no means a bad thing, and I know these games definitely have their place, it had me wondering if this was always the correct decision for these experiences.
Nintendo is often typecasted as a one-trick pony of sorts in the video game world, relying on a few savoury franchises to keep their ship afloat in a market otherwise full of new intellectual properties. The Big N’s continual use of gaming giants like the Super Mario and Legend of Zelda series is by no means an injustice, however, as these franchises seem to always yield critical and commercial success. Still, the company has made a handful of efforts to introduce new faces to the pantheon of classic Nintendo characters; The Wonderful 101, for instance was one such attempt to ring in a new franchise, but the company hasn’t launched a truly enduring franchise since the GameCube days with games like Pikmin and Animal Crossing. Could it be that with the launch of their colourful, third-person shooter, Splatoon, Nintendo can prove to gamers that their best ideas lie not in the past, but in the future?