The P.T. inspired Layers of Fear falls a bit short of the greatness of its precursor, but nevertheless provides plenty of its own scares and atmosphere that separates it as its own achievement.
2015 was an awesome year for games, and it seems that with it the latest console generation has finally found its footing. Luckily for us, last year looks to be just the beginning for exciting games both familiar and novel, and 2016 will be packed with them all year long. Though I’m really looking forward to every release, here are just some of the ones that appeal to me above the all the others.
As the fall lingers on and the last stretch of the year is upon us, the closing seasons bring with them a sense of reflection as we look back on the experiences we’ve had over the year. And what better way to reminisce over 2015 than a good old fashion console war debate!
This past weekend the Agent of the Nine arrived at the tower with one of the most sought out weapons in Destiny. Xur broke the internet, by selling Gjallarhorn for 17 Strange Coins.This monster of a rocket launcher is probably one of the most devastating weapons in FPS history and is known for dealing incredibly large amounts of damage with it’s wolf pack rounds perk.
Touted as the finale of the Arkham Trilogy, for Batman: Arkham Knight Rocksteady tried to truly craft the quintessential perfect Batman experience. With a larger city to explore, more gadgets and techniques, a higher stakes story, and the playable Batmobile, Arkham Knight is the closest players will ever feel to really being the Batman. Unfortunately, there are certain additions that hinder rather than expand the on the gameplay, keeping Batman: Arkham Knight from being a perfect game.
After the debacle last year surrounding the lack of female representation in Assassin’s Creed: Unity and the series as a whole, it seems things may have finally started to turn around in the industry. Thankfully, this year’s E3 sported an exciting number of new cool female characters, and we may finally get some diversity in our gaming protagonists.
During the numerous press conferences of E3 this year, as both new and old games were shown and discussed, I took note of a curious trend that seemed a bit more prevalent this year than the last few. It seemed many games were taking a multiplayer focus at their core, and while this is by no means a bad thing, and I know these games definitely have their place, it had me wondering if this was always the correct decision for these experiences.